Quick rundown of what I saw. They gave us so much gameplay!
Guns didn’t need to be reloaded
Hyper-gory (oh my god was it gory) with super quick melee finishers that were quite goreious.
Movement speed was pretty damn fast.
Revenants have fucking jetpacks now. JETPACKS
So I am officially working on episode 2 for my wad named Global Death. It will be an all void episode with lots of crazy architecture and strange looking maps with lots of different themes.
This episode will feature new enemies and items, and in addition episode one will be getting revamped as well as getting new maps and an additional ending. Now Episode one will have three endings instead of just two.
Global Death Fury of The Void will be getting A quake like hub system so you can warp between episodes.
cuz basically, Project Magic had many ideas that a previous project that I haven’t touched in a while also had, Forevermore. So, since Forevermore had more interesting ideas than Project Magic, I’m going to take the stuff from Project Magic, add it into Forevermore, and work on that instead, the thing needs dusted off and worked on anyways! :v
P.S: Yes, forevermore uses Blasphemer as the IWAD.
woo a new site
ON THIS FINE DAY
I HAVE MADE A THING
you could *probably* expect more updates here i guess.
edit: oh yeah and project uber got uncancelled woop woop
Some more progress on my hexen wad =D
bored, time to work on modohfun!
Q:Hey, "sooper sekrit project" looks really good, especially the map with all the blue. Will this be a MegaWAD? really need a new one to play through!!
Yes it’ll be a MegaWAD, the gameplay time will probably be as long, if not longer than UACMN2’s gameplay time. It won’t be released until a few years, if lucky it’ll be out in summer of 2016.
more sooper sekrit project shit
Not entirely finished.
zharky fist + duke nukem devastator
EDIT: this weapon is going to be in project uber by the way.
More information at:
Aquarius199’s YouTube Video: watch?v=-RIsFYRJYoI